Developer Jobs - Remote Work From Home & Flexible
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19 days agoExperience in commercial software development. Experience with 3D graphics programming, Qt, and Ogre3D or similar engine. Strong C++ programming skills.
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23 days agoLead the research and development of new trim and embellishment materials. Develop seasonal decoration toolbox and ensure quality execution. Collaborate with cross-functional teams and vendors to meet production targets and maintain effective relation..
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30+ days agoDevelop and implement technical solutions to optimize mobile game performance. Collaborate with artists and developers, create tooling and pipelines, and mentor others. Design high-quality UI and animations and make effective technical choices for the..
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30+ days agoDevelop concepts and directions for interactive projects. Lead and inspire creative teams. Work with IA and UX teams to create cutting edge interfaces and experiences. Collaborate with Developers to expand and elevate interactions and functionality.
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30+ days agoCollaborate on a variety of projects from various teams within the company. This will include helping with Developer Blogs, technical art for the App, Release graphics (Steam / Oculus storefronts), and more.
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25 days agoDevelop groundbreaking audio systems for an immersive AAA player experience. Collaborate with audio developers, game programmers, and designers. Profile, analyze, and optimize audio systems. Write clear, performant, maintainable code.
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19 days agoLead our external contractors in creating on brand design solutions. Identify trends and customer needs to discover new, creative opportunities that can inform iterative testing.
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30+ days agoCoordinate, mentor, and help grow the Editors team. Develop content strategies, acquire content, and help InfoQ be the #1 place to track change and innovation in software. Spearhead exploring new topics, channels, and online experiences for readers.
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24 days agoWorking with the project leads and other designers to develop gameplay systems that work within the overall vision of the product. Brainstorming, documenting, and implementation of combat and other gameplay systems. Gathering playtest data, both ...
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30+ days agoYou will own mission development from concept to ship, collaborating with leads and directors to create unforgettable experiences that marry gameplay and narrative stories that players experience on-the-stick through gameplay and action. Work with...
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New! 4 days agoLead a team of artists to achieve operational milestones by delegating tasks, reviewing progress, and providing feedback. Collaborate with internal and external resources to deliver high-quality vegetation and terrain assets. Maintain documentation an..
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30+ days agoLead the graphics programming team to develop graphics solutions for VR platforms, implement innovative graphics features, optimize performance, develop strategies to reduce rendering costs, and create clear documentation.
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30+ days agoProduce photorealistic real-time visual effects for in-game and cinematic AAA content using Unreal Engine and tools such as Houdini. Collaborate with cross-functional teams to support artistic and gameplay requirements. Research new workflows.
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30+ days agostay informed about our exciting collaborations, receive valuable insights into the gaming talent landscape, and remain connected with our involvement in industry events and exhibitions.Be passionate about C++, Tech Art, Games Rendering, Audio, Tools.
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30+ days agoBuild compelling second-to-second gameplay experiences through character sandbox mechanics, especially 3C (Character, Camera and Controls) design. Collaboratively plan, design, evaluate top notch abilities gameplay. Work closely with the Leadership Team.
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19 days agoLead, mentor, and inspire the creative and development team to achieve their full potential. Establish departmental and individual quarterly and annual objectives and evaluate the team on achievement of objectives.
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30+ days agoImplement outsourced assets, support 3D & animations, fix simple bugs, and support art & content design. Requires experience in Unity, Maya and/or Blender, and excellent communication skills. Nice to have experience with Spine.
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30+ days agoCreating artwork for new game concepts in Photoshop and occasionally Maya. Concepting and developing new mechanics and features with other disciplines. Prepare, implement, test and manage art assets in click prototypes or in Unity.
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19 days agoCreate visually impactful deliverables, including wireframes, mood boards, design layouts, and prototypes, for a wide variety of clients and projects, adapting and building on their brand standards, styles, and goals.
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17 days agoAssist with the formatting of the blog and social posts both ad-hoc and templates. Proactively seek necessary information on project requirements to ensure clarity and alignment on timelines, deliverables, stakeholders, and hand-offs.
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30+ days agoCreate high-quality keyframe responsive and stylized animation for games. Collaborate with designers and engineers to integrate and maintain animation. Assist in developing animation pipeline, mentoring team members, and contributing to character beha..
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30+ days agoCreating high-quality keyframe responsive and realistic animation and editing Mocap that supports gameplay. Work with the Designers and Engineers to integrate and maintain animation for games. Define a strategic animation pipeline need and improvement..
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11 days agoCollaborate with brand and marketing strategists, writers, and project teams to produce personalized, on-brand communications. Create visual designs across a wide range of assets that push the brand and engage the consumer.
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30+ days agoImplement and optimize art assets, troubleshoot art-related issues, maintain documentation, collaborate with team members, and resolve technical challenges. 3+ years experience and knowledge of game engines and scripting required. Basic knowledge of UI...
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30+ days agoCreating high-quality keyframe responsive and realistic animation and editing Mocap that supports gameplay. Working with the Designers, and Engineers to integrate and maintain animation for games. Mentoring and providing guidance to junior members of ..
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New! 4 days agoLead a team of talented artists to define the look and style of immersive landscapes, architecture, props, and natural environments. Collaborate with other leads, communicate with production teams, and establish asset authoring best practices.
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New! 4 days agoCreate materials, test assets, troubleshoot errors, collaborate, seek feedback. Need 2+ years' experience as Material Artist, proficiency in Substance Designer and Painter. Strong communication and self-direction skills. Salary is $90K-$135K.
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30+ days agoCreate high-quality animations for characters, creatures, vehicles, and in-game elements. Collaborate with designers, artists, and engineers to implement animations and ensure seamless integration. Contribute to the development of animation pipelines,..
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30+ days agoWe're a major player in gaming, with a global network of over 70+ studios across 26 countries, each with its own unique culture and expertise. Needs to be passionate about Games 2D/3D Art, Lighting, VFX, UI, Animation & Rigging.Needs up to date portfolio.
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11 days agoImplement animation systems, tools, troubleshoot and solve animation issues, optimize performance, collaborate with development team. Extensive experience with Unreal Engine, animation features, blueprints, and engine state machines.
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15 days agoCreate impressive real-time particle systems and elegant materials in Unreal Engine 5. Build memory efficient texture assets and basic 3D models. Participate in meetings to discuss visual effects implementation.
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30+ days agoDevelop social media campaigns tailored to each social media channel that supports the company's larger marketing and brand initiatives.Utilize data to measure the performance of all content and social media advertising expressed through retention.
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30+ days agoBe the voice for the VFX Art team to the art team leadership, and the broader project team. Collaborate with the Art Directors and other Art Leads to shape and uphold direction and vision for VFX, communicate it to the team, and set the tone for VFX...
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30+ days agoWork closely with the VFX Lead and Art Director(s) to build high-quality visual fx. Aid in driving the vision through look-dev and rapid iteration through prototypes. Be open to collaborative feedback with the goal of being agile and excited to iterate.
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30+ days agoCreate mood and atmosphere through real-time lighting that aligns with the game's art direction and gameplay needs. Develop lighting systems, color grading, and other post-process setups to enhance the visual quality. Collaborate with technical artists...
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30+ days agoDesign, create, and implement real-time visual effects for MMO games. Collaborate with artists, designers, and engineers to ensure alignment with artistic vision. Maintain documentation and provide feedback on VFX assets.Work closely with other artists...
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19 days agoRapidly prototyping a variety of concepts to actualize the product vision. Managing large-scale outsource vendors to exceed, not just fulfill, the support needed by the team and product. Advise internal and external resources in the creation...
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30+ days agoLead and inspire a team of artists, providing management, mentorship, and guidance to ensure they produce high-quality art assets in line with the game's artistic direction. Define and communicate the artistic vision and style for our games...
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30+ days agoCreate visually stunning and intuitive user interfaces for in-game menus, HUDs, and character inventories. Collaborate with designers, artists, and engineers to integrate UI/UX components. Prioritize accessibility and maintain design consistency.
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29 days agoDefining games art style, while complying with the creative vision of the initial art direction. Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, conc...
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29 days agoDefining games art style, while complying with the creative vision of the initial art direction. Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists...
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29 days agoDefining games art style, while complying with the creative vision of the initial art direction. Conveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists...
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29 days agoConveying expectations, both in terms of the level of quality and content (backgrounds, environments, characters), to the graphics team (lead artists, concept artists, environment artists, character artists, animation team) by making use of the...
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29 days agoDefining games art style, while complying with the creative vision of the initial art direction. Supervising and approving work completed by the team to ensure that the elements produced comply with the vision for the game, as well as meeting standards...
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26 days agoDevelop custom workflows, maintain art pipelines, provide feedback and mentorship, troubleshoot and resolve challenges through technical solutions. Requires advanced knowledge in character pipelines and workflows, experience in a AAA real-time game en..
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New! 4 days agoDevelop high-quality organic and hard surface assets, create realistic organic terrain material libraries, collaborate with art and engineering teams, prioritize and develop procedural assets, mentor and guide team members. Typically 4 to 6+ years of...
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30+ days agoManaging the Grades 3-5 Core Literacy Academic Design department, including developing content solutions, ensuring quality and integrity, and collaborating with cross-functional teams to meet project deadlines and budgets.
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30+ days agoDesign visually stunning and immersive 3D environments, landscapes, and assets; contribute to the development of game worlds and ensure consistency with the game's lore and thematic elements; collaborate with cross-functional teams to align environmen..
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30+ days agoDesign and create visually stunning and compelling characters for an MMO game. Collaborate with art and design teams to ensure seamless integration of characters into the game environment. Maintain consistency with established art style and optimize c..
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19 days agoCollaborate with business teams to understand campaign objectives. Research and synthesize market trends and innovate creative ideas. Design and create high quality advertisements to achieve performance goals.